You open the door to the third car, braced and ready for a fight. You've got to be getting close, you can feel yourself getting close, so surely there's another fight up ahead. Surely it'll be even tougher than the previous two.
All that meets you is an ice cold freezer of a room, filled with strange walls of ice and frozen trash. A maze, of some sort. There's no sound except for your own footsteps and voices; if you yell, try to break the quiet, the room just seems to swallow it up. There is nothing in here but you and the cold.
The only way forward is to clear the maze. It's long, and cold, and every so often you run into weird, shadowy blobs that are half-frozen over. They attack if you get too close; when you defeat them, for a moment you'll hear laughter and the sounds of people having fun. It's distant and faint, though, like you're hearing it through a window or locked door, and it vanishes just like every sound in this bizarre, icy maze.
[Oh, and if you're observant? You might recognize the shadowy blobs, at least a little. They look an awful lot like inverted versions of the two people Caleb called "Mom" and "Dad", of his uncle Regis, and of some teenagers. THIS PART MIGHT BE SAVED FOR COMMENTS] And the more you fight, the more blobs you seem to find. It's nothing to worry about, surely.
Maze of Misery
All that meets you is an ice cold freezer of a room, filled with strange walls of ice and frozen trash. A maze, of some sort. There's no sound except for your own footsteps and voices; if you yell, try to break the quiet, the room just seems to swallow it up. There is nothing in here but you and the cold.
The only way forward is to clear the maze. It's long, and cold, and every so often you run into weird, shadowy blobs that are half-frozen over. They attack if you get too close; when you defeat them, for a moment you'll hear laughter and the sounds of people having fun. It's distant and faint, though, like you're hearing it through a window or locked door, and it vanishes just like every sound in this bizarre, icy maze.
[Oh, and if you're observant? You might recognize the shadowy blobs, at least a little. They look an awful lot like inverted versions of the two people Caleb called "Mom" and "Dad", of his uncle Regis, and of some teenagers. THIS PART MIGHT BE SAVED FOR COMMENTS] And the more you fight, the more blobs you seem to find. It's nothing to worry about, surely.